OSRS Sailing Group Content Guide

© gamerblurb.com | Published on 11/23/2025 at 7:08 PM CST (USA)

OSRS Sailing Group Content Guide
Old School RuneScape (OSRS)

Group Sailing opens up some of the best team moments on the ocean, so this guide gives you a clean look at how it all works and what you can actually do with a crew on board.

Note: Looking for group ironman and how that works with sailing? Check out our overview on that.

What Group Sailing Content Is

Group Sailing content is everything that lets more than one player work together on the same ship. You share tasks, fight sea threats, salvage finds, and use each facility at the same time. Every ship size adds more room, more hotspots, and more utility.

Group Boats And Team Roles

Group play begins the moment someone steps onto your raft, skiff, or sloop. Each boat size decides how many people you can bring and how many roles you can cover at once.

Boat Sizes And Team Space

  • Raft holds 2 total players with 1 facility hotspot

  • Skiff holds 5 total players with 4 facility hotspots

  • Sloop holds 10 total players with 8 facility hotspots

Crew slots begin on the skiff and increase again on the sloop. These NPC crew help your team carry crates, man cannons, and run tasks faster.

Shared Jobs During Sailing

Teamwork happens because everyone can interact with different parts of the ship at the same time. This gives real multiplayer value instead of sitting around watching the captain click everything.

Common Tasks With Multiple Players

  • Manning cannons

  • Carrying crates for courier tasks

  • Operating salvaging hooks

  • Running trawling nets

  • Harvesting wind motes

  • Repairing damage

  • Spotting hazards from the helm view

  • Loading cargo holds

  • Helping with storms, rapids, and dangerous routes

Everyone staying active gives faster runs and better XP.

Best Facilities For Group Play

Team Utility Picks

  • Salvaging hook for double players grabbing salvage

  • Cannon for shared combat

  • Cargo hold for courier groups

  • Trawling net for team fishing

  • Crystal extractor if someone stays near the helm hotspot

  • Wind catcher for mote generation in trials

  • Salvaging station for team processing

Your layout depends on the activity you plan to run, so boats with more hotspots have a big advantage.

Group Sailing Activities

Courier Tasks Together

Courier tasks scale well with groups because you can split the jobs. One player sails, another loads crates, someone else runs the ledger tables, and crew help carry the rest. This makes long routes much faster.

Bounty Tasks And Sea Threats

Team cannon fire melts threats faster than solo. One player handles steering while the rest rotate between reloads and repairs.

Salvaging Trips

A group can run two salvaging hooks at once, process salvage at a station, and keep the ship moving. This is great mid level XP and loot.

Trawling Runs

With a team, you haul faster and reset positions quicker. Good for group fishing and gathering special catches.

Barracuda Trials

Speed builds shine here. One person handles helm boosts while others trigger wind motes and help with obstacles.

Exploration And Jubbly Jive Mechanics

Team communication helps for puzzles, routes, and the messy stuff like fetid water zones or crystal flecked waves.

Useful Group Builds

Team Salvage Setup

  • Two salvaging hooks

  • One camphor cargo hold

  • One salvaging station

  • Crew with high deckhandiness

Team Combat Setup

  • One or two cannons

  • One salvaging hook

  • One cargo hold

  • One wind catcher

  • Crew with strong privateering to man weapons

Team Speed Setup

  • Best hull for movement

  • Best mast and sails for boost time

  • Best helm for rapid paths

  • One inoculation station

  • One wind catcher

Final Blurb

Group Sailing is where the ocean feels alive, and this setup lets you get the most from your team. Pick the right ship, stack the right hotspots, and keep everyone busy so every run feels smooth.

FAQ

How many players can fit on each ship

Raft holds 2, skiff holds 5, sloop holds 10.

What group content gives the best XP

Courier tasks, salvaging loops, and wind mote setups give strong XP with a team.

Can everyone use facilities

Yes, every player onboard can use any unlocked station.

Do crew NPCs help in group content

Yes, crew carry crates, man cannons, and support tasks depending on their stats.

Is Sailing group content worth doing

Yes, it speeds up tasks, gives smoother routes, and rewards feel better with multiple players working at once.

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