Aethermancer How to Void Jump

Aethermancer How to Void Jump
Aethermancer

Learning how to Void Jump in Aethermancer is essential for exploring the ruins and surviving tough encounters. This ability lets Siriux climb walls with Void Crystals, opening new routes and creating safe escapes from wild monsters. Mastering Void Jump early makes exploration smoother and keeps you in control of dangerous situations.

How to Void Jump in Aethermancer

To Void Jump, approach a wall that can be scaled with Void Crystals and activate the ability. Siriux will climb up and reach the higher platform. Some walls are optional shortcuts, while others are required to progress deeper into the ruins.

Void Jump can also be used as a defensive tool. When wild monsters chase you, climbing a wall immediately ends the pursuit. Enemies cannot climb after you, making it one of the safest ways to disengage from a fight.

Exceptions to Void Jump

The only case where Void Jump doesn’t guarantee safety is if monsters are already positioned on top of a wall. In that scenario, they remain in place but cannot climb down to chase you. This means the ability is still reliable, but you need to check the area above before jumping into danger.

Why Void Jump Is Important

Void Jump is more than just a traversal option. It allows you to:

  • Access hidden areas for loot and shortcuts

  • Skip unwanted battles by escaping chases

  • Control how and when fights begin

  • Progress through story areas that require climbing

Pairing Void Jump with abilities like Void Blitz gives you even more control, letting you prepare the battlefield before combat starts.

Final Blurb

Void Jump is a core movement mechanic in Aethermancer. It offers mobility, safety, and freedom to explore the fractured ruins on your terms. Use it wisely to unlock new paths, avoid unnecessary fights, and keep your runs going longer.

FAQ

How do you Void Jump in Aethermancer?

Use Void Crystals at scalable walls to climb higher platforms.

Can monsters follow you when you Void Jump?

No, wild monsters cannot climb. If they’re already on top, they stay there but cannot come down.

Is Void Jump optional?

Some walls are optional shortcuts, but many areas require Void Jump to progress further.

How does Void Jump help in combat?

It lets you disengage from enemies and reposition, giving you control over when and where to fight.


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