Best Weapon Loadouts for Void Crew’s Starter Ships

Image Credit: Hutlihut Games, Void Crew

In Void Crew your starter ship might feel small, but, with the right weapons, it can pack a punch. Here's a simple guide to the best loadout and weapon setups for starter ships.

1. Twin Plasma Cannons

  • Why it’s great: Plasma cannons deal consistent damage and are easy to aim. They’re perfect for beginners who are still learning how to fight in space.

  • Best use: Use twin plasma cannons against smaller, faster enemies. These weapons are great for defending your ship from swarms.

2. Railguns

  • Why it’s great: Railguns are super powerful and can take down enemy ships with a few shots. They are best for taking out bigger targets quickly.

  • Best use: Mount railguns if you expect to face slower, tougher enemies. You’ll need good aim, but they hit hard.

3. Laser Beams

  • Why it’s great: Lasers are excellent for sustained damage. They work well when you need to keep pressure on enemies without worrying about running out of ammo.

  • Best use: Use laser beams for long battles or when fighting ships with shields, as lasers break through shields easily.

4. Missile Launchers

  • Why it’s great: Missiles deal huge damage in one hit and are great for attacking enemies from a distance. They’re useful for finishing off fleeing ships.

  • Best use: Equip missile launchers if you want a strong secondary weapon to deal with enemies that are far away or heavily armored.

5. Flak Cannons

  • Why it’s great: Flak cannons are good for defending your ship from groups of small, fast enemies or projectiles. They spread damage over an area.

  • Best use: Use flak cannons if your ship is being swarmed. They are perfect for protecting weak spots.

6. Energy Blasters

  • Why it’s great: Energy blasters are a balanced weapon, offering decent damage and rate of fire. They’re good all-around weapons for new players.

  • Best use: Equip energy blasters when you don’t know what enemies to expect. They’re generally reliable in most situations.

Recommended Combos

  • Combo 1 (Balanced Loadout): One railgun and one plasma cannon. Use the railgun for big enemies and the plasma cannon for smaller threats.

  • Combo 2 (Defensive Loadout): One flak cannon and one laser beam. The flak protects your ship, while the laser cuts through shields.

  • Combo 3 (High Damage Loadout): One missile launcher and one energy blaster. Missiles deal heavy damage, and the blaster finishes the job.

Tips for Choosing Weapons

  • Know your enemies: If you’re fighting lots of small ships use plasma cannons or flak cannons. For tougher enemies, go with railguns or missile launchers.

  • Test your setup: Try different combos to see what works best for your playstyle.

  • Upgrade when you can: Once you’ve got the basics down, look for better weapons as you play more.


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