SUPERVIVE: How to Play Ghost
Ghost is a Hunter in SUPERVIVE who is adept at mid-range combat with abilities that daze enemies and deliver significant damage. Here are their abilities as well as some tips on how to play Ghost:
Ghost Abilities Overview
MK7 Pulse Rifle (LMB): Fires rapid shots, with the first few dealing extra damage.
Spike Grenade (RMB): Throws a sticky grenade that dazes enemies on impact.
Arcane Railgun (Q): Charges and fires a powerful beam, piercing through enemies and terrain.
Combat Slide (Shift): Performs a quick dash, allowing for swift repositioning.
Summon Napalm (R): Calls an airstrike that deals damage over time in a targeted area.
Tips for Playing Ghost
Engagement: Start with Spike Grenade to daze enemies, making them vulnerable to follow-up attacks
Combos: After dazing enemies, use Arcane Railgun to deal significant damage; dazed targets take extra damage from this ability.
Mobility: Utilize Combat Slide wisely to dodge attacks or close gaps.
Ultimate Usage: Deploy Summon Napalm in areas with clustered enemies to maximize damage over time or to zone out enemy positions.