The Most Disappointing Video Games of 2024

Image Credit: ESRB

in 2024, some games promised a lot but didn’t live up to expectations. Players were excited, but these games ended up being letdowns. Let’s look at the stories behind five of the most disappointing video games of the year.

Concord

Concord was supposed to be a new and exciting hero shooter for PlayStation 5 and PC. It was in development for eight years, and fans were curious about what it would bring to the table. Unfortunately, the game fell flat. Concord didn’t offer anything special, and the crowded market of hero shooters made it hard for the game to stand out. Fewer than 25,000 copies were sold, and Sony decided to shut it down just two weeks after it launched. To make up for the disappointment, Sony even gave full refunds to anyone who bought it.

Suicide Squad: Kill the Justice League

Many players were excited for Suicide Squad: Kill the Justice League because it was made by Rocksteady Studios, the creators of the beloved Batman Arkham games. But when the game finally came out, it was a letdown. The live-service elements and repetitive gameplay left players feeling bored and frustrated. Instead of being the big hit Warner Bros. hoped for, the game sold poorly. In fact, the company reported a $200 million loss, with Suicide Squad being one of the main reasons.

Alone in the Dark (2024)

The reboot of Alone in the Dark was supposed to bring back a classic survival horror series. Fans of the original had high hopes, and the game’s trailers looked promising. However, when it was released, the gameplay turned out to be dull and outdated. New players didn’t enjoy it, and longtime fans were disappointed. The game quickly faded from attention, and critics gave it poor reviews, making it one of the year’s most forgettable releases.

Skull & Bones

After years of delays, Skull & Bones finally set sail in 2024. Many players hoped for an exciting pirate adventure, but instead, they got a game full of repetitive tasks and limited content. It felt unfinished, and the gameplay didn’t capture the thrill of being a pirate. Fans were disappointed, and the sales were low. Even though Ubisoft had put a lot of time and money into the game, Skull & Bones ended up being a huge flop.

Prince of Persia: The Lost Crown

Prince of Persia: The Lost Crown was meant to revive the popular action-adventure series. The game was fun to play, and critics gave it decent reviews, but the sales didn’t meet expectations. Even though over one million copies were sold, Ubisoft hoped for more. After the launch, Ubisoft disbanded the team that made the game, leaving fans worried there might not be a sequel. While it wasn’t as bad as some of the other flops, it was still a big disappointment.


These games show that even with big budgets and famous developers, not every game can be a hit. Sometimes, the hype is too high, or the final product doesn’t live up to what players expected. For fans, it’s always tough to see a game they were excited for miss the mark.


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