Guilty as Sock Witness Role Explained

Image Credits: Demon Max

The Witness role in Guilty as Sock is pure chaos wrapped in mystery. It’s not part of every match, but when it shows up, you get one job: speak your truth... or completely derail the trial.

Honestly, both are valid.

What the Witness Actually Does

You testify for any side

As a witness, you can back up the prosecution, the defense, or just say whatever weird story pops into your head. You’re not tied to one side, and no one can really stop you from switching mid-sentence.

You're a total wild card

The game outright tells you that no one’s checking if your testimony makes sense. You can be helpful, confusing, emotionally unstable, or completely silent. The point is to throw something into the trial that shifts the vibe.

You are not forced to act serious

This is a party role. You’re not building a case... you’re adding flavor. Your words may sway the jury or just get you hit with paper balls. Either way, you made an impact.

How to Release a Witness from the Stand

This part trips up a lot of new players. The game doesn’t explain it clearly, but here’s how it works if you’re the judge:

  1. Open the gavel menu

    Click your gavel to bring up courtroom control options.

  2. Look for the pink eye bubble

    This is the witness control icon. It's got a pink background and a little eye on it.

  3. Click the buzzer that matches the witness' color

    Each witness has a sign or indicator with a color. Hit the buzzer that matches it. That releases them from the stand and ends their time in the spotlight.

If you skip this, your witness will just stand there... getting pelted with paper for half the match. Not ideal.

Tips for Playing as the Witness

  • Make your entrance count. The moment you start speaking, the courtroom will go quiet… or not. Either way, say something that grabs attention.

  • Switch sides mid-testimony. It’s funny, it throws people off, and it fits the role perfectly.

  • Use callbacks. Reference something said earlier in the trial. It makes your nonsense feel more official.

  • Don’t stay too long. If the judge forgets to release you, you’ll be stuck there being a target. Politely remind them... or just start narrating your boredom.

Final Blurb

The Witness in Guilty as Sock isn’t there to win the case. They're there to stir the pot, cause confusion, or drop one-liners that sway the jury for no reason. If you're chosen, don’t overthink it. Just talk... or don’t.

Either way, you’re still technically playing the game.

FAQ

Q: What is the role of the Witness in Guilty as Sock?

The Witness testifies for either side or no one at all. It’s a chaotic wildcard role meant to spice up the trial.

Q: Can the Witness win the case for someone?

Indirectly, yes. A good (or unhinged) testimony can influence the jury's vote.

Q: How do you remove a Witness from the stand?

The judge must click the gavel, pick the pink eye bubble icon, then hit the buzzer matching the witness’ color.

Q: Can the Witness just sit there and do nothing?

Yes, that’s completely allowed. It's part of the charm... or the nightmare.

Q: Does every match include a Witness?

No, the Witness role only shows up in larger matches with enough players.


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