How to Counter the Rainbow Flick in Rematch
Written by Alec Blackwood
To counter the rainbow flick in Rematch, just hold jockey and stay back. Do not lunge in. The ball usually becomes easy to grab if you’re patient.
Here’s a quick rundown of exactly what to do.
Jockey Instead of Lunging
Most players fail to stop rainbow flicks because they rush forward.
Instead, hold jockey and shadow them. Pretend to engage, then back off. This forces the flick too early or leaves the ball free after the animation ends.
Rainbow flicks punish reckless lunges. Stay calm and wait.
Positioning Beats Speed
The flick only works if the defender commits.
If you hold back, the attacker usually runs out of room or hands you the ball. This tactic works often, even if your movement feels slow.
It’s about staying ready rather than “keeping up”, per se.
Ranked Players Use It Less
You’ll see flicks a lot in early matches. They drop off as players rank up.
Most ranked players rely on timing and spacing instead of flashy tricks.
Use Headers If It Pops Up
If the ball lifts too high, jump and try for a header.
If not, just hold position and wait for the ball to drop. Most flicks end with the ball landing near your feet anyway.
Simple Counter Logic
It works like this:
Lunge... lose to flick
Flick... loses to patience
Patience... wins games
There is no need to guess. Just react after the flick is done.
Final Blurb
The rainbow flick looks cool but is easy to counter if you do not panic. Hold jockey, fake pressure, and collect the ball once it lands.
Most flicks lead to easy turnovers when you stop rushing in.
FAQ
Q: How do I counter a rainbow flick in Rematch?
Hold jockey, stay patient, and wait for the ball to come down.
Q: Why does lunging not work against flicks?
Lunges get punished by flicks because you commit too early.
Q: Is this move used in ranked?
Not much. It becomes less effective the higher you go.
Q: Can you stop the flick with a header?
Yes, if you time the jump right when the ball is in the air.
Q: Is waiting the best option?
Yes. Most flicks become free balls if you do not rush in.