Schedule 1 Oscar’s Store Guide: What You Can Buy
Image Credit: TVGS, Schedule I
Note: This guide covers content from Schedule 1, a satirical video game set in a fictional world. All items, recipes, and references are entirely made up and exist only in the game. Please don’t try any of this in real life.
Oscar’s isn’t the kind of place that does discounts or small talk. It’s a warehouse dealer tucked near the docks, selling a bunch of useful items. If you’re looking to cook, craft, or just expand your shady empire, Oscar’s is where you go to stock up.
Here’s what you can buy at Oscar’s Store in Schedule 1, and when it becomes available.
Read More: Schedule 1 All Items and What They do
What You Can Buy at Oscar's
Baggie ($1)
Your standard starter pack. Holds 1x unit of any product. You unlock this right away at Street Rat I, which is basically the game’s way of saying, “Here’s your ziplock, kid.”
Jar ($3)
Glass jar, holds up to 5x units. Way more efficient than baggies once you're scaling. Unlocked at Street Rat III.
Acid ($40)
A core ingredient used at the Chemistry Station. If you’re planning to move past your basic stuff into more explosive ventures, you’ll need this.
Phosphorus ($40)
Another key chemical ingredient. Like Acid, this is for folks playing with serious recipes. Not recommended for anyone still struggling with planting soil.
Gasoline ($2)
A jerry can of gas. Unlocked once you hit Hoodlum I. Used for mixing recipes, including certain volatile concoctions.
Most of the other shops in the game sell either hardware or snacks. Oscar’s sells ingredients that feel like they came from a bunker. He’s your main plug for anything too shady for the Gas-Mart.
When your business goes from bags of OG K. to bricks of chemically enhanced madness, Oscar becomes less of a vendor and more of a lifeline.
Final Blurb
Oscar’s doesn’t ask questions, and neither should you. Once you’re far enough in the game, he’ll be your favorite kind of vendor—the kind who always has what you need and never asks what it’s for.