All Roles in Guilty as Sock
Image Credits: Demon Max
Guilty as Sock is pure multiplayer chaos in a courtroom full of talking socks. While only a few players get the spotlight, the rest can still cause all kinds of mayhem with side roles that keep every trial ridiculous from start to finish.
Here’s a full breakdown of every role in the game, what each one does, and how they add to the nonsense.
Main Roles in Guilty as Sock!
Judge
Controls the flow of the trial.
The judge decides who can speak, when to start or end testimony, and can mute or penalize players with the gavel. You’ll also be responsible for releasing witnesses and eventually delivering the verdict if chat or jurors don’t do it first.
Use your power to keep things from falling apart... or just lean into the chaos and make it worse. Up to you.
Prosecutor
Brings the case and throws accusations.
Your job is to present evidence, argue your point, and convince the courtroom that the defendant is guilty. Use cards, logic, or just wild storytelling to win over the jury.
Timing, confidence, and nonsense are your best weapons here.
Defense
Tries to prove innocence (or at least confuse everyone).
You’ll counter the prosecutor’s claims and build your own narrative. If you're clever, you can flip the entire trial by poking holes in the case... or just by being funnier.
Defense players also get cards and can play evidence to sway the courtroom.
Secondary Roles
Juror (Used to be called the Spectator role)
Votes Guilty or Not Guilty at the end of the trial.
Jurors don’t play cards or present arguments, but they can talk, throw paper, and judge everyone. The best jurors jump in with commentary, heckling, or suggestions to help steer the chaos.
In streamer mode, Twitch chat can take over as jurors and vote through polls.
Journalist
Posts breaking news mid-trial.
You get three news posts per trial, and each one becomes usable evidence. Use this power wisely. Wait until someone is making a strong case, then drop a breaking news bomb to mess it up... or back them up if you’re feeling generous.
Just don’t waste all three at the start. Timing matters.
Witness
Can testify for either side... or just confuse everyone.
The witness gets a brief moment to speak during the trial. You can back the prosecution, defend the accused, or go rogue and talk about completely unrelated things.
You are a wildcard role. Play it serious or unhinged—both work.
To release a witness from the stand, the judge needs to click the gavel, choose the pink eye bubble, then hit the buzzer matching the witness’ color. If they forget, the witness just stands there while people throw paper at them.
Bailiff
Keeps the courtroom in order (allegedly).
You don’t have much power, but you can throw paper, mute loud players (if allowed), and patrol the room. A good bailiff supports the judge and stops people from going full meltdown. A bad bailiff... usually just becomes part of the problem.
Also, yes, you can pet the dog. That’s not really part of the role, but it matters.
Final Blurb
Guilty as Sock turns courtroom drama into improv comedy, and every role keeps it moving. Whether you're yelling objections, typing headlines, or just being a sarcastic juror, there’s always something to do. Pick your role, play your part, and remember: chaos is the only law that matters.
FAQ
Q: How many players can be in a trial?
Up to 9 players, including all role types.
Q: Can everyone play an active role?
No, only a few get main roles. The rest fill in as jurors, journalists, witnesses, or bailiffs.
Q: Can I pick my role?
Usually roles are assigned, but some modes may let the host choose.
Q: What’s the point of the bailiff?
Mostly comic relief and light moderation. Still important for pacing.
Q: Can Twitch chat really vote in trials?
Yes, in streamer mode, chat can act as the jury and vote on the verdict.