Oblivion Remastered Best Birthsigns Guide
Image Credits: Bethesda Game Studios
In Oblivion Remastered, your birthsign is basically the universe’s way of saying, “Here’s a perk—good luck out there.” With 13 constellations to choose from, some are amazing, some are… well, let’s just say they exist.
Here’s a rundown of all birthsigns, what they do, and which ones are the best (in our humble opinion).
All Birthsigns in Oblivion Remastered
The Atronach
+150 Magicka
50% Spell Absorption
No Magicka Regen
The ultimate choice for mages who love danger and inventory full of potions. It’s rough early but turns you into a magical tank late-game. If you like planning ahead (or living in fear of running dry), this is for you.
The Warrior
+10 Strength
+10 Endurance
Simple and effective. Great for melee builds and anyone who thinks solving problems with a sword is peak gameplay. No downsides—just classic brute force.
The Thief
+10 Agility
+10 Speed
+10 Luck
Great for sneaky types or players who want a versatile start. That Luck bonus alone makes this worth it. Perfect until you realize speed doesn’t help when you’re cornered by three trolls.
The Mage
+50 Magicka
No drawbacks, but also... not much excitement. A safe pick for mages who don’t want to deal with The Atronach’s no-regen drama. Good, but a little boring.
The Apprentice
+100 Magicka
100% Weakness to Magic
Twice the Magicka, twice the chance to die horribly from a magic sneeze. Only pick this if you like living dangerously or stacking magic resistance gear like your life depends on it—because it does.
The Lady
+10 Willpower
+10 Endurance
A solid defensive pick for battlemages or anyone who values surviving longer than five minutes. Not flashy, but very practical. The "mom friend" of birthsigns.
The Lord
+15 Armor Rating
+15% Magic Resistance
A decent pick if you want to soak up hits and pretend you're noble. The magic resistance is nice, but there are better options if you’re min-maxing.
The Lover
Paralyze for 10 Seconds (once a day)
Costs 120 Fatigue
Basically, you get to stun someone once per day and then hope you don’t need it again anytime soon. Fun, but very situational. Great for roleplaying as Cyrodiil’s smoothest criminal.
The Ritual
Heal 200 HP (once a day)
Turn Undead Spell
This is your "Oh no, I’m about to die" sign. Good for beginners who expect to get wrecked often. After a while, you’ll forget you even have it.
The Serpent
Weird Poison Spell (once a day)
Deal damage, cure poison, and knock yourself out in the process. A true wildcard. Only pick this if you enjoy confusion and explaining to friends why you're passed out after using your own power.
The Shadow
Invisibility for 60 Seconds (once a day)
Solid for thieves or cowards (no judgment). Great for skipping fights or stealing sweetrolls in broad daylight. One of the better utility picks.
The Steed
+20 Speed
If you hate walking, congratulations—this is for you. Makes early-game travel less painful, but offers nothing for combat. Basically, it’s a running simulator buff.
The Tower — Locksmith’s Best Friend
Unlock Average Locks (once a day)
Reflect 5% Damage (once a day)
Great if you hate lockpicking minigames but don’t expect much else. The reflect damage is more of a "participation trophy" in fights.
So... What’s Actually the Best Birthsign in Oblivion Remastered?
If you're here for a straight answer—fine, I'll say it. The Atronach wins. But let’s be honest, it’s not for everyone. Picking the best birthsign really depends on whether you like living life on hard mode or prefer something that doesn’t require carrying half of Cyrodiil's potion supply.
Here’s a breakdown of the true "best" picks, depending on your style:
The Atronach — For Big Brain Players (and Hoarders)
If you like magic, hate dying to wizards, and don’t mind a little early-game pain, The Atronach is top-tier.
+150 Magicka gives you ridiculous spellcasting potential.
50% Spell Absorption means half of enemy spells will actually heal you.
The catch? No Magicka regeneration. So, enjoy being glued to potions, Ayleid Wells, and the occasional desperate swing of a sword.
By late-game, though, you're practically untouchable—especially if you stack gear for 100% Spell Absorption. It’s the best for mages who like planning ahead… or suffering now for godhood later.
The Warrior — No Nonsense, Just Violence
For those who think magic is overrated and prefer smashing things until they stop moving, The Warrior is your best friend.
+10 Strength and +10 Endurance is simple but powerful.
Boosting Endurance early means more health as you level—because being alive is generally a good strategy.
No weird mechanics, no daily powers you’ll forget to use—just pure, reliable muscle. Great for beginners or anyone who enjoys running headfirst into danger.
The Thief — The Jack-of-All-Trades Pick
If commitment issues are your thing, The Thief gives you a little bit of everything:
+10 Agility, Speed, and Luck
That Luck bonus is sneaky good since it boosts all skills slightly. It’s perfect for players who want flexibility when it comes to sneaking, backstabbing, or more.
It’s strongest in the early game but can fall off later once you’ve leveled up most attributes. Still, for a smooth start and a balanced build, you can’t go wrong here.
Honorable Mention: The Lady
If you just want to survive longer without thinking too hard, The Lady gives +10 Willpower and +10 Endurance. That’s extra health and better Magicka regen—great for battlemages or anyone who doesn’t want to specialize too much.
It’s not super exciting but sometimes boring is exactly what keeps you alive when a Daedra is breathing fire down your neck.
Final Verdict
Want late-game power? Pick The Atronach.
Want to swing a sword and win? Pick The Warrior.
Want flexibility and early-game ease? Pick The Thief.
Want to stay alive and not overthink it? The Lady has your back.
Every other birthsign? Well… they certainly exist.
Can You Change Your Birthsign?
Nope—unless you're on PC with console commands. Otherwise, once you leave those sewers, you’re stuck with your cosmic choice forever. So, pick wisely… or live with regret.
Final Blurb
If you’re into absorbing spells like a magical black hole, sprinting across Cyrodiil, or paralyzing enemies because you forgot how to fight, your birthsign shapes your journey. Some signs are powerful, and some are just there—but hey, who doesn’t love a bit of star-powered personality?
Just remember: even if you pick The Serpent, there’s always healing potions… if you’re not out.