Oblivion Remastered Best Custom Spells
Image Credits: Bethesda Game Studios
Making your own spells isn’t just a gimmick in Oblivion Remastered. It’s how you turn a basic mage into a walking disaster for enemies, locks, and even gravity. If you’ve unlocked spellcrafting, here are the effects—and combos—you should absolutely build into your arsenal.
Best Custom Spell Effects in Oblivion Remastered
Open Very Hard Lock
What it does: Automatically unlocks any door or chest, no matter the difficulty.
Why it’s good: You can completely ignore the lockpicking minigame. You’ll also never need lockpicks again, which saves weight and money. Many locked areas hold valuable loot or quest shortcuts, so having this on-demand is a massive quality-of-life upgrade.
Chameleon
What it does: Makes you partially invisible for a set amount of time.
Why it’s good: Unlike normal invisibility, Chameleon doesn’t break when you interact with the world (like opening doors or picking locks). If you stack this effect high enough—usually 85% or more—you can walk through almost any area completely unnoticed, even in broad daylight.
Absorb Health
What it does: Steals health from enemies and adds it to yours.
Why it’s good: Healing and damaging in one cast. With a strong enough spell, you can keep your HP full even against high-level enemies and bosses. Works especially well with area-of-effect builds that drain health from multiple foes at once.
Shield
What it does: Temporarily boosts your armor rating.
Why it’s good: This effect can take a fragile robe-wearing mage and turn them into a damage sponge. It’s also useful for stealth characters who don’t wear heavy armor but need extra protection in emergencies.
Drain Intelligence
What it does: Lowers the Intelligence stat of your target while raising yours.
Why it’s good: Weakens enemy mages by reducing their spell damage and Magicka pool. Boosting your own Intelligence also increases your Magicka for stronger or more frequent spellcasting. It’s a win-win in mage duels.
Drain Magicka
What it does: Lowers your enemy’s Magicka and increases your own.
Why it’s good: Shuts down enemy spellcasters completely. They’ll often default to weak melee attacks once they run out of Magicka, making them easy to handle.
Drain Strength
What it does: Lowers enemy Strength.
Why it’s good: Drastically reduces the damage of melee-focused enemies. Even large, dangerous bosses will hit like they’re swinging with pool noodles.
Burden
What it does: Adds weight to your target’s inventory, slowing or even freezing them in place.
Why it’s good: Stops enemies from charging or chasing you. Particularly useful against fast opponents or in crowded fights where you need breathing room.
Weakness to (Element)
What it does: Increases an enemy’s vulnerability to a specific elemental damage type.
Why it’s good: Sets up huge burst damage. Cast this first, then follow up with a strong Fire, Frost, or Shock spell. On higher difficulties, combining Weakness effects with area damage can wipe out groups before they even touch you.
Fortify Sneak
What it does: Raises your Sneak skill temporarily.
Why it’s good: Lets you bypass enemies or set up sneak attacks even if your natural Sneak skill is low. Useful for all builds—especially if you wear noisy heavy armor and still want to stealth occasionally.
Fortify Speechcraft
What it does: Boosts Speechcraft for a short time.
Why it’s good: Makes persuading NPCs easier, letting you avoid combat or reduce shop prices through better disposition. Good for quests where charming your way out is safer than fighting.
Fortify Mercantile
What it does: Raises Mercantile skill.
Why it’s good: Use it before entering shops to get better buying and selling prices. If you trade often, this effect can save thousands of gold over the course of your playthrough.
Water Walking
What it does: Lets you walk across water—and lava.
Why it’s good: Speeds up travel across lakes, rivers, and the flooded areas in Oblivion Gates. Walking on lava can even let you skip parts of some Daedric realms or access loot in otherwise dangerous spots.
Bonus: Simple Combo Ideas
If you want to go beyond single-effect spells, here are a few powerful combinations:
Silent Assassin Spell
Chameleon + Fortify Sneak
Perfect for theft missions or avoiding fights entirely.
Battle Mage Survival Spell
Absorb Health + Shield + Drain Strength
Keeps you alive while reducing enemy damage output.
Lockbuster’s Dream Spell
Open Very Hard Lock + Chameleon
Sneak into locked areas without ever being seen or heard.
Elemental Annihilator Spell
Weakness to Fire + Fire Damage
For players who want enemies to just melt.
Final Blurb
Custom spells are how you go from "wizard" to "one-person apocalypse." Doesn’t matter if you want to sneak past every fight or melt every enemy in sight, the right spell effects will open up a whole new way to play Oblivion Remastered. Mix wisely and try not to set yourself on fire.