Valve Bans In-Game Ads on Steam—No “Watch This to Keep Playing” Nonsense Allowed

Image Credit: Valve, Portal 2

Valve has officially put its foot down on in-game ads as a business model on Steam. That means no "watch this ad to keep playing" interruptions, no sneaky ad pop-ups, and no video rewards disguised as gameplay features. Steam is staying ad-free, and Valve made it clear in an update to its developer documentation.

What’s Still Allowed?

Not all ads are banned—just the kind that get in the way of actually playing a game. Here’s what is still fair game:

  • Product Placement – As long as it makes sense. If a racing game wants to slap some real-life sponsor logos on its cars, that’s fine.

  • Cross-Promotions – Developers can still collaborate, but charging for bundle participation or selling access to store pages is strictly off-limits.

  • External Ad Campaigns – Paid ads that direct players to a Steam store page are still allowed.

So, if you’re dreaming of a Pepsiman reboot, don’t worry—it’s still possible.

What’s Banned?

Valve’s new rule completely bans any form of in-game advertising that:

  • Blocks gameplay – No mandatory ad breaks before continuing.

  • Forces ad engagement – You shouldn’t have to watch an ad to play.

  • Ties ads to rewards – No “watch this to earn extra currency” gimmicks.

Basically, if a game on Steam starts feeling like a mobile game drowning in ads, Valve isn’t having it.

Why the Ban?

So far, Steam hasn’t had a major issue with these kinds of in-game ads, but given their dominance in mobile gaming, Valve seems to be getting ahead of the problem before it becomes one. While Valve is usually pretty hands-off with moderation, it has drawn hard lines before—banning NFT and crypto-based games, and requiring games using AI-generated content to disclose it.

Clearly, Valve has a vision for what PC gaming should look like, and turning it into an ad-ridden mobile experience isn’t part of the plan.


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Andrew Bame

Andrew has spent over five years writing about video games and is the primary contributor/editor for GamerBlurb. With a background in creative writing and past experience in the industry, he’s mastered the art of turning hours of gaming into something that sounds like work. When he’s not writing he’s either getting distracted by various sidequests or occasionally pretending he’s good at League of Legends (#iron).

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