Marvel Rivals How to Play Namor
Namor, the God of the Seas, is a Duelist hero who has the ability to summon sea creatures and create protective barriers. Here’s how to play Namor in Marvel Rivals:
Namor’s Abilities
Basic Attack: Trident of Neptune (Left Click)
Throws the trident forward to damage enemies.
Reduces the cooldown of Aquatic Dominion upon hitting enemies.
Use it to maintain pressure and reset your key abilities.
Horn of Proteus (Q)
Summons Giganto to leap on enemies within range, dealing damage.
Excellent for initiating fights or disrupting clustered enemies.
Blessing of the Deep (LShift)
Creates a protective barrier while flying upwards, shielding Namor.
Disables movement and abilities during its duration.
Use it to absorb damage or avoid deadly attacks.
Aquatic Dominion (E)
Summons a Monstro Spawn that attacks enemies automatically.
Ideal for adding sustained damage and creating chaos in fights.
Wrath of the Seven Seas (Right Click)
Launches the trident forward, dealing damage to nearby enemies.
Directs all Monstro Spawn to perform an enhanced attack on the hit target.
Best for focusing down priority enemies.
Team-Up Ability: Frozen Spawn
When paired with Luna Snow, Namor’s abilities gain icy enhancements for extra power and effects.
Playstyle and Combos
Early Game: Harass and Pressure
Use Trident of Neptune to poke enemies and reduce Aquatic Dominion’s cooldown.
Summon Aquatic Dominion early to pressure enemies and control space.
Save Blessing of the Deep for defensive moments.
Combo:
Start with Trident of Neptune to poke and reduce cooldowns.
Summon Monstro Spawn with Aquatic Dominion for sustained pressure.
Use Horn of Proteus to engage and disrupt enemies.
Mid Game: Control and Engage
Use Horn of Proteus to initiate team fights and focus on clustered enemies.
Summon Aquatic Dominion to provide consistent damage and force the enemy team to split.
Activate Blessing of the Deep when you’re targeted to absorb damage or escape.
Combo:
Initiate with Horn of Proteus to leap onto enemies.
Follow with Wrath of the Seven Seas to command Monstro Spawn for extra damage.
Use Blessing of the Deep to shield yourself if pressured.
Late Game: Sustain and Dominate
Focus on zoning enemies and supporting your team with Aquatic Dominion and Wrath of the Seven Seas.
Use Horn of Proteus to engage or disrupt enemies contesting objectives.
Stay aggressive to maximize the impact of your summoned allies.
Combo:
Open with Trident of Neptune to harass and reduce cooldowns.
Summon Monstro Spawn to maintain pressure.
Use Wrath of the Seven Seas to deal burst damage and command your spawns.
Escape or reposition with Blessing of the Deep as needed.
Strengths and Weaknesses
Strengths:
Area Control: Monstro Spawn and trident attacks dominate the battlefield.
Sustained Damage: Summoned allies provide consistent pressure.
Durability: Shields from Blessing of the Deep help Namor survive long fights.
Team Synergy: Works well with crowd-control-heavy teammates.
Weaknesses:
Mobility Limitations: Can be immobile while using Blessing of the Deep.
Ability Reliance: Needs Aquatic Dominion and Horn of Proteus to shine in fights.
Predictable Engagements: Enemies can anticipate and avoid Horn of Proteus.
Tips for Success
Keep Monstro Active: Regularly use Aquatic Dominion to maintain battlefield presence.
Time Your Shields: Use Blessing of the Deep to counter high-damage abilities or buy time in fights.
Focus Key Targets: Use Wrath of the Seven Seas to direct damage from your spawns onto priority enemies.
Engage Smartly: Horn of Proteus is your main initiation tool—coordinate with your team for maximum impact.
Stay in the Fight: Use Trident of Neptune to harass enemies while resetting your cooldowns.